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Film Compositing  
Film Compositing
Format Part Time (Mon - Fri, 9am - 1pm)
Duration 24 weeks
Software Shake, Boujou, Maya, Premiere, After Effect, Photoshop
Week 1 The Interface: Premultiplied Images
Day 1 Image Formats and Resolution
Day 2 Premultiplication Maths
Day 3 Keyframe Animation
Day 4 Colour Correction
Day 5 Shake Processing Order
Week 2 Keying: Un-Premultiplied Images
Day 1 Keying Models: Using 1 Key
Day 2 Matte Density: Using 2 Keys
Day 3 Boolean Logic: Using Multiple Keys
Day 4 Pre-Processing: Improving the Key
Day 5 Post-Processing: Enhancing the Matte
Week 3 Rotoscoping: The Alpha Channel
Day 1 Introducing Rotoscoping
Day 2 Tracking and Stabilizing
Day 3 Quality Controlling Matte Production
Day 4 Generating Motion Blur
Day 5 Compositing and Breakdowns
Week 4 Colour Correction: The Foreground
Day 1 Input / Output Graphs
Day 2 Channel Matching
Day 3 Primary Colour Correction pt 1: The Density Match
Day 4 Primary Colour Correction pt 2: The Colour Balance
Day 5 Shadows, Midtones and Highlights
Week 5 Camera Part 1: The Back Plate
Day 1 Compositing Layers
Day 2 2D Object Tracking
Day 3 Creating Clean Plates
Day 4 Painting vs Patching
Day 5 Spatial and Temporal Offsets
Week 6 Camera Part 2: 3D Camera Tracking
Day 1 Camera Calibration Part 1: Boujou
Day 2 Camera Calibration Part 2: Boujou
Day 3 Scene Orientation in Maya
Day 4 Multi-Planing
Day 5 Object Tracking and Projection Mapping
Week 7 Lighting Part 1: Secondary Colour Correction
Day 1 Light and Colour Theory
Day 2 Lighting and Mask Control
Day 3 Interactive Lighting
Day 4 Shadows and Fog
Day 5 Smoke and Fire Elements
Week 8 Lighting Part
Day 1 3D Shaders
Day 2 Multi-Pass Compositing
Day 3 Multi-Pass Compositing
Day 4 Multi-Pass Compositing
Day 5 Depth Information
Week 9 Video
Day 1 Video Terminology
Day 2 Digital Data
Day 3 24FPS Video and Transcoding
Day 4 Video Colourspace
Day 5 Computer Graphics vs Video Graphics
Week 10 Time
Day 1 Warping and Extended Bicubics
Day 2 Morphing
Day 3 Expressions
Day 4 Re-timing
Day 5 Furnace
Week 11 Space
Day 1 Nuke: Channel System and 2D to 3D Workfl ow
Day 2 Nuke: Pan and Tile Setups and Environment Lights
Day 3 Nuke: Camera Projection
Day 4 Nuke: Modifying Geometry
Day 5 Nuke: Stereoscopic Workflow
Week 12 The Showreel
Day 1 The Post House Data Pipeline
Day 2 The Film Pipeline
Day 3 Colour Management Pipeline
Day 4 The Video Pipeline and Compression
Day 5 Showreel Presentation
Week 13 and 14 Project weeks
Week 15 to 18 - Premiere and After Effect
Week 19 to 24 - Project and Showreels

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  ''Animation can explain whatever the mind of a
human can conceive''
   - Walter Elias Disney
 
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